'... Rachel is a pleasure to work with and her strong communication skills (verbal, written and digital) and enthusiasm are a real asset to the team.’
‘... She is a strong and confident communicator who is driven to achieve excellence in her roles. I trusted Rachel completely with her job and knowing all of the moving pieces...'
Testimonials
‘...Rachel is an incredible team member, positive, dedicated and passionate about whatever is being worked on. She is very detail oriented and a natural when it comes to aiding her fellow developers...’
‘... She was a true champion at building processes proactively to solve complex problems, never hesitating to navigate far away from her comfort zone...’
‘Always professional but with a light hearted and welcoming approach Rachel was very easy to work with and rely on...’
Passionate about storytelling in its many forms, I actively seek out opportunities to further develop my skills and knowledge in this area. This includes engaging with online content focused on narrative design and interactive storytelling, experimenting with tools (e.g. Twine and GameMaker), academic reading (e.g. The Game Narrative Toolbox), and participating in a variety of courses...
BA (Hons) English Literature and Creative Writing, First Class Honours
The Open University | 2016 - 2026
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Texts ranged from traditionally published classic novels to texts within the Electronic Literature Collection.
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Writing practice spanned forms: scriptwriting, prose, life writing, and poetry.
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Participated in peer feedback. Utilised peer feedback to improve work in progress.
Narrative Mentee
Limit Break Mentorship | May - Nov 2026
Narrative Design: Level Up Your Storytelling Skills with Kim MacAskill
Into Games | Jan 2025
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Sessions covered a variety of topics: Character Development in Player-Driven Worlds; Crafting Dynamic Dialogues; Writing Cinematic Scenes for Games; Integrating Design, Narrative, and Art.
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Completed several practical writing tasks and engaged in peer feedback sessions.
Introduction to Comics
University of Dundee | Sept - Nov 2019
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Across 5 sessions, students were introduced to the history and theory of comics. Session topics included Genre, Character, Story, Autobiography, and International Cultures.
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Analysed comics and produced an original comic in which the narrative was presented through images alone.
Combining this passion for storytelling with 2+ years' experience in game production roles, I respect the production process and am comfortable working as part of a multi-disciplinary team in an Agile environment utilising the Scrum methodology...
Producer
Pocket Sized Hands | Aug - Nov 2024
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Led a multidisciplinary team of 4 on Pocket Mortys, a LiveOps project co-developed with Adult Swim.
Associate Producer
Tag Games, A Scopely Studio | May 2023 - Jul 2024
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Led a multidisciplinary team of 6 to produce levels for LiveOps mobile game Stumble Guys.
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Several levels were produced in partnership with IP holders, e.g. Mattel, Warner Bros., and Paramount.
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Developed and co-facilitated workshops that improved our team’s communication and collaboration.
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Duties included: facilitating scrum ceremonies; developing and maintaining roadmaps; risk management; ensuring a shared understanding of project goals and deadlines; and communicating updates to leadership.
Associate Producer / Producer
Hyper Luminal Games | Apr 2022 - Apr 2023
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As an Associate, I supported the Producer of LiveOps co-development projects, Casinoverse and Venture Valley.
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After promotion in December 2022, I took ownership of the Venture Valley project. I continued to support other projects within the organisation and provided holiday cover.
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Helped to create and present a pitch that secured a contract extension and a further 6 months of work.
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Duties included: facilitating scrum ceremonies and daily client meetings; developing and maintaining roadmaps; ensuring a shared understanding of project goals and deadlines.
Certified Associate in Project Management (CAPM)
Project Management Institute (PMI) | 2019
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Achieved an above-target pass in all areas of the exam.
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Completed the necessary 23 hours of project management education before undertaking the exam.

A Few Favourites...
Knights of the Old Republic
BioWare
Portal
Valve
Her Story
Sam Barlow
God of War (2018)
Santa Monica Studios
Red Dead Redemption II
Rockstar
Spiritfarer
Thunder Lotus Games
Stanley Parable
Galactic Cafe
To the Moon
Freebird Games
The Last of Us I & II
Naughty Dog
Florence
Mountains